Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers73,164 players113 fresh wipes

Call no.15348 On the shelf · online

Rust Server

Online 81.26.74.29:28135 checked 8m ago

Subjects
Players now
0/ 16
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipeWiped24 AUG2026 · 65d 12h ago
65d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0008:0010:0013:0015:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020005:0008:0010:0013:0015:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
533/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
360/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
43/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
39/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
119/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
129/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Rust Server?

No gather rate appears in the name Rust Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust Server?

Size 2,000, seed 6738: the game generates the procedural map on Rust Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Rust Server?

The Rust Server Index lists that include Rust Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Rust Server?

Filed under these tags, as published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp16 (Max players): The queue ceiling sits at 16; ts8 (Group limit): The team limit is 8, as in the standard game; v2632 (Protocol): Your client must run protocol 2632 to connect; cs161125 (Build): The game build here is 161125; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 65 days 12 hours.

Player counts

How is Rust Server ranked compared with the rest?

Filed under rankings: #15,348 for Rust Server on seven-day player hours, top 69% overall.

How many players are on Rust Server at the moment?

Rust Server is currently showing 0 players on 16 slots. 0 players is the average over the past seven days.

Server facts

What Rust version is Rust Server on?

Rust network protocol 2632 and build 161125 on Windows is what you will find on Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Rust Server?

The server is live at this moment: Rust Server. About 7 days 16 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 38%, 64 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does Rust Server perform?

The last 48 hours give an average of 120 server fps and a floor of 120. Buildings, deployables and everything else in the world came to as many as 12,586 entities. The peak memory figure stood at 1,213 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Rust Server hosted?

Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 81.26.74.29:28135.

How to join

What is the way onto Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 81.26.74.29:28135. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp16
Max players The queue ceiling sits at 16.
ts8
Group limit The team limit is 8, as in the standard game.
v2632
Protocol Your client must run protocol 2632 to connect.
cs161125
Build The game build here is 161125.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.