Rust Server IndexCard catalogue of Rust servers

Holdings11,758 servers68,729 players207 fresh wipes

Call no.16880 Off the shelf · offline

My Server

Offline 81.198.155.44:28015 checked 30d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,880
top 71%
Last wipeWiped29 SEP2026 · 30d 9h ago
30d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.1 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 SEP 2026Tue 29 Sep, 14:15 UTC30d ago
1 – running 1
25 SEP 2026Fri 25 Sep, 14:48 UTC34d ago
1 – 4 days 1
23 SEP 2026Wed 23 Sep, 15:20 UTC36d ago
1 – 2 days 0
19 SEP 2026Sat 19 Sep, 08:55 UTC40d ago
6 held half 4.3 days 4
14 SEP 2026Mon 14 Sep, 18:50 UTC45d ago
5 – 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
122/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
151/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
519/ 575
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
29/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
598/ 650
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
476/ 525
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does My Server run?

The name of My Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on My Server?

My Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry My Server?

These lists on Rust Server Index take My Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to My Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: My Server gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): The game build here is 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on My Server?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does My Server follow?

No next wipe can be predicted for My Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 30 days 9 hours.

Players and ranking

How is My Server ranked compared with the rest?

Filed under rankings: #16,880 for My Server on seven-day player hours, top 71% overall.

Is My Server quiet or crowded?

At present My Server is offline; its last sighting was 30 days 8 hours ago.

Operator and status

Which Rust build is My Server running?

Rust network protocol 2633 and build 164530 on Windows is what you will find on My Server. To join you need the same protocol; Steam handles the update.

How reliable is My Server, and is it online now?

Last seen 30 days 8 hours ago, My Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of My Server?

No region is published by My Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 81.198.155.44:28015.

Connecting

What is the way onto My Server?

If you would rather use the console, press F1 in Rust and enter client.connect 81.198.155.44:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs164530
Build The game build here is 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.