Rust Server IndexCard catalogue of Rust servers

Holdings11,875 servers94,751 players395 fresh wipes

Call no.15344 Off the shelf · offline

Salty Nuts

Offline 81.193.161.123:28015 checked 1d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipeWiped7 OCT2026 · 22d 3h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123416:0017:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 12:31 UTC22d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
448/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
454/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
984/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
67/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average
998/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
22/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Salty Nuts?

You will find no gather rate in the name of Salty Nuts. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on Salty Nuts?

Size 4,000, seed 618785268: the game generates the procedural map on Salty Nuts. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Salty Nuts filed under?

These lists on Rust Server Index take Salty Nuts: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Salty Nuts?

The server's own tags are listed here, and the game's server browser reads them: Salty Nuts gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at Salty Nuts?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is Salty Nuts wiped, and on what schedule?

Salty Nuts's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 22 days 3 hours.

Player counts

How is Salty Nuts ranked compared with the rest?

The seven-day player-hours ranking places Salty Nuts at #15,344, among the top 69% of ranked servers.

Is Salty Nuts quiet or crowded?

At present Salty Nuts is offline; its last sighting was 45 hours ago. Filed under seven-day average: 0 players.

Server details

What version does Salty Nuts use?

Rust network protocol 2635 and build 168909, on Linux, is what Salty Nuts runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Salty Nuts, and is it online now?

As of now Salty Nuts is offline, with its last appearance 45 hours ago. About 19 hours ago, by its own uptime figure, is when it last restarted. It was up 139 of 168 hours across the last 7 full days, or 83% of the time. The earliest sighting at Rust Server Index is 1 October 2026.

How well does Salty Nuts perform?

Averaged over the last 48 hours, server fps was 93, with a low of 84. The entity count reached 94,395, covering buildings, deployables and all else in the world. Memory use reached as much as 2,203 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Salty Nuts hosted?

No region is published by Salty Nuts. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 81.193.161.123:28015.

Joining the server

What steps lead onto Salty Nuts?

Two ways in. Type client.connect 81.193.161.123:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.