Rust Server IndexCard catalogue of Rust servers

Holdings11,869 servers103,347 players552 fresh wipes

Call no.15454 Off the shelf · offline

Compassbytes | Rust | Prive

Offline 81.172.169.171:28015 checked 40d ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,454
no region published
Last wipeWiped18 SEP2026 · 40d 21h ago
40d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 255 on average
186/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average
321/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
66/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
33/ 200
56/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
65/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Compassbytes | Rust | Prive?

No gather rate appears in the name Compassbytes | Rust | Prive. The default group limit of 8 players applies. Filed under pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Compassbytes | Rust | Prive?

Compassbytes | Rust | Prive runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry Compassbytes | Rust | Prive?

Filed under these Rust Server Index lists is Compassbytes | Rust | Prive: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Compassbytes | Rust | Prive?

Filed under these tags, as published by Compassbytes | Rust | Prive and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does Compassbytes | Rust | Prive follow?

The record holds too few of Compassbytes | Rust | Prive's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 40 days 21 hours.

Population

What position does Compassbytes | Rust | Prive hold among Rust servers?

On player hours over seven days, Compassbytes | Rust | Prive takes #15,454, within the top – of ranked servers.

What does the player count on Compassbytes | Rust | Prive look like?

The last check found Compassbytes | Rust | Prive offline, last seen 40 days 20 hours ago.

Server details

What version does Compassbytes | Rust | Prive use?

Rust network protocol 2633 and build 164530, on Linux, is what Compassbytes | Rust | Prive runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Compassbytes | Rust | Prive reachable, and does it stay up?

As of now Compassbytes | Rust | Prive is offline, with its last appearance 40 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 18 September 2026.

Where in the world is Compassbytes | Rust | Prive hosted?

No region is published by Compassbytes | Rust | Prive. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 81.172.169.171:28015.

Joining the server

What is the way onto Compassbytes | Rust | Prive?

Two ways in. Type client.connect 81.172.169.171:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build The game build here is 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.