Rust Server IndexCard catalogue of Rust servers

Holdings11,721 servers48,587 players110 fresh wipes

Call no.15940 Off the shelf · offline

map test

Offline 81.162.255.154:28015 checked 24d ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,940
top 71%
Last wipeWiped4 OCT2026 · 24d 7h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
250/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
183/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
35/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
17/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
45/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
53/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does map test run?

No gather rate appears in the name map test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Tags and filters

On Rust Server Index, which lists and filters carry map test?

The Rust Server Index lists that include map test are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on map test?

These are the tags map test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is map test wiped, and on what schedule?

map test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 7 hours.

Population

Where does map test sit in the rankings?

Filed under rankings: #15,940 for map test on seven-day player hours, top 71% overall.

Is map test quiet or crowded?

At present map test is offline; its last sighting was 24 days 5 hours ago.

Server facts

Which Rust build is map test running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on map test. The protocol must match before you can join, and Steam takes care of updating it.

Is map test reachable, and does it stay up?

Last seen 24 days 5 hours ago, map test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 4 October 2026 it was first seen by Rust Server Index.

What is the location of map test?

There is no region on record for map test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 81.162.255.154:28015.

How to join

How can you connect to map test?

Enter client.connect 81.162.255.154:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players 2 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.