Rust Server IndexCard catalogue of Rust servers

Holdings11,716 servers55,754 players168 fresh wipes

Call no.15126 Off the shelf · offline

HTNetwork Rust Server

Offline 81.158.88.163:28015 checked 13d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,126
top 70%
Last wipeWiped15 OCT2026 · 13d 11h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 23:25 UTC13d ago
0 – running 0
14 OCT 2026Wed 14 Oct, 19:04 UTC14d ago
0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
401/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
338/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
36/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
35/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
46/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
150/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does HTNetwork Rust Server run?

You will find no gather rate in the name of HTNetwork Rust Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on HTNetwork Rust Server?

A procedural map, generated by the game, is what HTNetwork Rust Server runs.

Lists and filters

Which lists and filters on Rust Server Index is HTNetwork Rust Server filed under?

These lists on Rust Server Index take HTNetwork Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to HTNetwork Rust Server, and what do they stand for?

These are the tags HTNetwork Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on HTNetwork Rust Server when wipe day comes?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is HTNetwork Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of HTNetwork Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 13 days 11 hours.

Population

Where does HTNetwork Rust Server sit in the rankings?

The seven-day player-hours ranking places HTNetwork Rust Server at #15,126, among the top 70% of ranked servers.

What does the player count on HTNetwork Rust Server look like?

Filed under offline: HTNetwork Rust Server, last seen 13 days 10 hours ago.

Server facts

What Rust version is HTNetwork Rust Server on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on HTNetwork Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is HTNetwork Rust Server, and is it online now?

Last seen 13 days 10 hours ago, HTNetwork Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 14 October 2026 it was first seen by Rust Server Index.

Which region is HTNetwork Rust Server in?

There is no region on record for HTNetwork Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 81.158.88.163:28015.

Joining the server

How can you connect to HTNetwork Rust Server?

Two ways in. Type client.connect 81.158.88.163:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.