private server test vanilla +
Offline 81.0.249.65:28515 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 22:01 UTC, in 2d 20h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 2d 20hSat 31 Oct, 22:01 UTC
- in 7d 17hThu 5 Nov, 19:00 UTCFW
- in 9d 20hSat 7 Nov, 22:01 UTC
- in 16d 20hSat 14 Nov, 22:01 UTC
- in 23d 20hSat 21 Nov, 22:01 UTC
- in 30d 20hSat 28 Nov, 22:01 UTC
- in 35d 17hThu 3 Dec, 19:00 UTCFW
- in 37d 20hSat 5 Dec, 22:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 22:01 UTC4d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does private server test vanilla + run?
No gather rate appears in the name private server test vanilla +. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. Only premium-status players may join. VAC, Valve's anti-cheat, is enabled.
What is the map on private server test vanilla +?
Generated by the game, the procedural map of private server test vanilla + has size 1,000 and seed 2147483647. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does private server test vanilla + appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take private server test vanilla +: Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the tags listed for private server test vanilla +?
These are the tags private server test vanilla + publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^q (Premium): Only premium-status players may join. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on private server test vanilla + when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.
When does private server test vanilla + wipe?
Its schedule is unconfirmed: too few of private server test vanilla +'s wipes are on record, and the prediction follows the tag. Dated for Saturday 31 October at 22:01 UTC: its next wipe. 4 days 3 hours is when its current world was made. Its tags carry a wipe schedule of once a week.
Population
What position does private server test vanilla + hold among Rust servers?
On player hours over seven days, private server test vanilla + takes #14,619, within the top 66% of ranked servers.
What does the player count on private server test vanilla + look like?
At present private server test vanilla + is offline; its last sighting was 4 days 2 hours ago. The seven-day average is 0 players; the peak reached 1.
Operator and status
What version does private server test vanilla + use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on private server test vanilla +. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is private server test vanilla +, and is it online now?
The server is down at this moment; the last sighting of private server test vanilla + was 4 days 2 hours ago. Of the last 7 full days, 1 of 168 hours were up, 1% of the time. It was first recorded by Rust Server Index on 10 October 2026.
What is the location of private server test vanilla +?
private server test vanilla + gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 81.0.249.65:28515.
How to join
How can you connect to private server test vanilla +?
Two ways in. Type client.connect 81.0.249.65:28515 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Only premium-status players may join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,^q,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
