JonDoughandfriends
Online 81.0.246.242:28315 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:07 UTC FW28d ago |
0 | – | running | 0 |
14 SEP 2026Mon 14 Sep, 10:23 UTC45d ago |
1 | halved by day 1 | 17.3 days | 0 |
14 SEP 2026Mon 14 Sep, 01:19 UTC45d ago |
1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on JonDoughandfriends?
You will find no gather rate in the name of JonDoughandfriends. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned off.
Which map is in use on JonDoughandfriends?
Size 5,000, seed 2147483647: the game generates the procedural map on JonDoughandfriends. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does JonDoughandfriends appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take JonDoughandfriends: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to JonDoughandfriends, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: JonDoughandfriends gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on JonDoughandfriends when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
When does JonDoughandfriends wipe?
No next wipe can be predicted for JonDoughandfriends: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 6 hours.
Population
How is JonDoughandfriends ranked compared with the rest?
The seven-day player-hours ranking places JonDoughandfriends at #15,262, among the top 69% of ranked servers.
What does the player count on JonDoughandfriends look like?
Filed under live counts: JonDoughandfriends, 0 players on 50 slots at present. 0 players is the average over the past seven days.
Server facts
Which Rust build is JonDoughandfriends running?
Rust network protocol 2635 and build 168909, on Windows, is what JonDoughandfriends runs. To join you need the same protocol; Steam handles the update.
Is JonDoughandfriends reachable, and does it stay up?
You will find JonDoughandfriends online as of now. About 7 days 3 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 85%, 143 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on JonDoughandfriends good?
The last 48 hours give an average of 58 server fps and a floor of 45. The entity count reached 146,423, covering buildings, deployables and all else in the world. Up to 4,563 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is JonDoughandfriends hosted?
No region is published by JonDoughandfriends. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 81.0.246.242:28315.
Joining the server
How can you connect to JonDoughandfriends?
Enter client.connect 81.0.246.242:28315 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
