Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players23 fresh wipes

Call no.15159 Off the shelf · offline

nameserver

Offline 80.95.45.174:28015 checked 11d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,159
top 70%
Last wipeWiped16 OCT2026 · 11d 22h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct7 Oct12 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctSun 4 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 20:45 UTC11d ago
0 – running 0
4 OCT 2026Sun 4 Oct, 09:19 UTC24d ago
0 – 12.5 days 0
3 OCT 2026Sat 3 Oct, 09:05 UTC25d ago
0 – 1 days 0
1 OCT 2026Thu 1 Oct, 17:58 UTC FW27d ago
0 – 1.6 days 0
28 SEP 2026Mon 28 Sep, 20:08 UTC29d ago
1 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does nameserver run?

The name of nameserver does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on nameserver?

Generated by the game, the map is procedural on nameserver.

Tags

Where does nameserver appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take nameserver: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on nameserver?

Filed under these tags, as published by nameserver and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on nameserver when wipe day comes?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does nameserver follow?

There is no next wipe to predict for nameserver, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 11 days 22 hours.

Players and ranking

How is nameserver ranked compared with the rest?

On player hours over seven days, nameserver takes #15,159, within the top 70% of ranked servers.

Is nameserver quiet or crowded?

Filed under offline: nameserver, last seen 11 days 1 hours ago.

Server facts

What version does nameserver use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on nameserver. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of nameserver?

The server is down at this moment; the last sighting of nameserver was 11 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 28 September 2026.

Where in the world is nameserver hosted?

No region is published by nameserver. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 80.95.45.174:28015.

Joining the server

What is the way onto nameserver?

If you would rather use the console, press F1 in Rust and enter client.connect 80.95.45.174:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players Player cap: 5.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.