Rust Server IndexCard catalogue of Rust servers

Holdings11,880 servers98,236 players395 fresh wipes

Call no.EU3775 On the shelf · online

[RU] Kalashnikov | Vanilla | Biweekly

Online EU 80.242.59.133:35400 checked 8m ago

Subjects 1. biweekly wipes 2. vanilla3. oxide
Players now
0/ 200
0% full
7-day average
1
peak 5
Rank
#3,775
top 17% · #1388 in EU
Last wipeWiped1 OCT2026 · 27d 21h ago
27d ago · biweekly schedule
Next wipe
2h
Thu 29 Oct, 18:48 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:48 UTC, in 2h. Its biweekly schedule tag · low confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. in 2hThu 29 Oct, 18:48 UTC
  2. in 7d 2hThu 5 Nov, 19:00 UTCFW
  3. in 14d 2hThu 12 Nov, 18:48 UTC
  4. in 28d 2hThu 26 Nov, 18:48 UTC
  5. in 35d 2hThu 3 Dec, 19:00 UTCFW
  6. in 42d 2hThu 10 Dec, 18:48 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:48 UTC FW27d ago
5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 233 on average
786/ 800
EU
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 120 on average
659/ 675
EU
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 28 on average
786/ 800
EU
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 23 on average
451/ 475
EU
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average
16/ 150
EU
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 15 on average
3/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does [RU] Kalashnikov | Vanilla | Biweekly run?

No gather rate appears in the name [RU] Kalashnikov | Vanilla | Biweekly. A maximum of 99 players per group applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Oxide plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

What is the map on [RU] Kalashnikov | Vanilla | Biweekly?

Size 4,500, seed 12345: the game generates the procedural map on [RU] Kalashnikov | Vanilla | Biweekly. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does [RU] Kalashnikov | Vanilla | Biweekly appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [RU] Kalashnikov | Vanilla | Biweekly: Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags listed for [RU] Kalashnikov | Vanilla | Biweekly?

The server's own tags are listed here, and the game's server browser reads them: [RU] Kalashnikov | Vanilla | Biweekly gives gmvanilla (Game mode): Unmodified survival rules; mp200 (Max players): 200 slots are available; ts99 (Group limit): The team ceiling is 99; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on [RU] Kalashnikov | Vanilla | Biweekly?

The average peak across its recent wipes is 5 players. 41 hours into the latest wipe, the crowd reached its peak.

When does [RU] Kalashnikov | Vanilla | Biweekly wipe?

Its schedule is unconfirmed: too few of [RU] Kalashnikov | Vanilla | Biweekly's wipes are on record, and the prediction follows the tag. Dated for Thursday 29 October at 18:48 UTC: its next wipe. The world it runs now was made 27 days 21 hours. A wipe schedule of every two weeks is published in its tags.

Population

Where does [RU] Kalashnikov | Vanilla | Biweekly sit in the rankings?

The seven-day player-hours ranking places [RU] Kalashnikov | Vanilla | Biweekly at #3,775 and #1,388 in Europe, among the top 17% of ranked servers.

What does the player count on [RU] Kalashnikov | Vanilla | Biweekly look like?

The live count for [RU] Kalashnikov | Vanilla | Biweekly stands at 0 players, out of 200 slots. Averaged across seven days: 1 players, peaking at 5. Over the last 48 hours, 20:00 UTC drew the highest average: 1 players.

Server facts

Which Rust build is [RU] Kalashnikov | Vanilla | Biweekly running?

Rust network protocol 2635 and build 168909, on Windows, is what [RU] Kalashnikov | Vanilla | Biweekly runs. To join you need the same protocol; Steam handles the update.

How reliable is [RU] Kalashnikov | Vanilla | Biweekly, and is it online now?

The server is live at this moment: [RU] Kalashnikov | Vanilla | Biweekly. About 5 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 93%, 156 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does [RU] Kalashnikov | Vanilla | Biweekly perform?

Averaged over the last 48 hours, server fps was 131, with a low of 101. Buildings, deployables and everything else in the world came to as many as 157,789 entities. The peak memory figure stood at 3,706 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of [RU] Kalashnikov | Vanilla | Biweekly?

[RU] Kalashnikov | Vanilla | Biweekly gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 80.242.59.133:35400.

How to join

How can you connect to [RU] Kalashnikov | Vanilla | Biweekly?

Enter client.connect 80.242.59.133:35400 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://kalashnikovrust.ru is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts99,^o

Game

gmvanilla
Game mode Unmodified survival rules.
mp200
Max players 200 slots are available.
ts99
Group limit The team ceiling is 99.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.