Rust Server IndexCard catalogue of Rust servers

Holdings11,799 servers79,295 players103 fresh wipes

Call no.15323 On the shelf · online

Pirate Moon | Island Journey

Online 80.242.59.111:35000 checked 12m ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped1 OCT2026 · 27d 3h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:38 UTC FW27d ago
1 – running 0
30 SEP 2026Wed 30 Sep, 22:22 UTC27d ago
1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
586/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
372/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
49/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
38/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
130/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
144/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Pirate Moon | Island Journey, which rules and settings apply?

The name of Pirate Moon | Island Journey does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Pirate Moon | Island Journey?

Size 4,500, seed 12345: the game generates the procedural map on Pirate Moon | Island Journey. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Which lists and filters on Rust Server Index is Pirate Moon | Island Journey filed under?

Filed under these Rust Server Index lists is Pirate Moon | Island Journey: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Pirate Moon | Island Journey?

Filed under these tags, as published by Pirate Moon | Island Journey and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Pirate Moon | Island Journey?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 2 hours in.

How often is Pirate Moon | Island Journey wiped, and on what schedule?

Pirate Moon | Island Journey's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 3 hours.

Player counts

Where does Pirate Moon | Island Journey sit in the rankings?

Filed under rankings: #15,323 for Pirate Moon | Island Journey on seven-day player hours, top 69% overall.

What does the player count on Pirate Moon | Island Journey look like?

Pirate Moon | Island Journey is currently showing 0 players on 10 slots. Filed under seven-day average: 0 players.

Server details

Which Rust build is Pirate Moon | Island Journey running?

Rust network protocol 2635 and build 168909, on Windows, is what Pirate Moon | Island Journey runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Pirate Moon | Island Journey, and is it online now?

You will find Pirate Moon | Island Journey online as of now. The uptime it reports puts the last restart at about 5 days 21 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 30 September 2026.

Is the performance on Pirate Moon | Island Journey good?

Averaged over the last 48 hours, server fps was 199, with a low of 118. Buildings, deployables and everything else in the world came to as many as 38,543 entities. The peak memory figure stood at 3,697 MB. What players feel as lag is low fps together with a rising entity count.

Which region is Pirate Moon | Island Journey in?

There is no region on record for Pirate Moon | Island Journey; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 80.242.59.111:35000.

Connecting

What steps lead onto Pirate Moon | Island Journey?

If you would rather use the console, press F1 in Rust and enter client.connect 80.242.59.111:35000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.