Rust Server IndexCard catalogue of Rust servers

Holdings11,858 servers85,113 players170 fresh wipes

Call no.15388 Off the shelf · offline

Dagnabbits testserver

Offline 80.208.80.139:28015 checked 4d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,388
top 70%
Last wipeWiped15 OCT2026 · 12d 14h ago
12d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 06:20 UTC12d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
725/ 825
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
52/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
106/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
415/ 500
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
226/ 300
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
186/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Dagnabbits testserver, which rules and settings apply?

No gather rate appears in the name Dagnabbits testserver. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Dagnabbits testserver?

Dagnabbits testserver runs a procedural map of size 4,500 with seed 981907749, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does Dagnabbits testserver appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Dagnabbits testserver: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Dagnabbits testserver?

These are the tags Dagnabbits testserver publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at Dagnabbits testserver?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

How often is Dagnabbits testserver wiped, and on what schedule?

The record holds too few of Dagnabbits testserver's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 12 days 14 hours.

Population

How is Dagnabbits testserver ranked compared with the rest?

The seven-day player-hours ranking places Dagnabbits testserver at #15,388, among the top 70% of ranked servers.

What does the player count on Dagnabbits testserver look like?

Filed under offline: Dagnabbits testserver, last seen 4 days 21 hours ago. Filed under seven-day average: 0 players.

Server details

What Rust version is Dagnabbits testserver on?

Rust network protocol 2635 and build 168909, on Linux, is what Dagnabbits testserver runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Dagnabbits testserver reachable, and does it stay up?

The server is down at this moment; the last sighting of Dagnabbits testserver was 4 days 21 hours ago. Of the last 7 full days, 3 of 168 hours were up, 2% of the time. The earliest sighting at Rust Server Index is 17 September 2026.

Which region is Dagnabbits testserver in?

There is no region on record for Dagnabbits testserver; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 80.208.80.139:28015.

Connecting

What is the way onto Dagnabbits testserver?

Enter client.connect 80.208.80.139:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.