Rust Server IndexCard catalogue of Rust servers

Holdings11,594 servers33,825 players65 fresh wipes

Call no.13766 Off the shelf · offline

My Test Server

Offline 80.187.113.254:28015 checked 22d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,766
top 61%
Last wipeWiped5 OCT2026 · 22d 8h ago
22d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
250/ 275
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
19/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
20/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
162/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
61/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
31/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does My Test Server run?

The name of My Test Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on My Test Server?

A procedural map, generated by the game, is what My Test Server runs.

Tags and filters

Which lists and filters on Rust Server Index is My Test Server filed under?

These lists on Rust Server Index take My Test Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for My Test Server?

The server's own tags are listed here, and the game's server browser reads them: My Test Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does My Test Server follow?

The record holds too few of My Test Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 22 days 8 hours.

Population

What position does My Test Server hold among Rust servers?

Filed under rankings: #13,766 for My Test Server on seven-day player hours, top 61% overall.

What does the player count on My Test Server look like?

The last check found My Test Server offline, last seen 22 days 7 hours ago.

Server facts

Which Rust build is My Test Server running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on My Test Server. Steam keeps your game updated, but the protocol must match for you to join.

Is My Test Server reachable, and does it stay up?

As of now My Test Server is offline, with its last appearance 22 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 5 October 2026 it was first seen by Rust Server Index.

Which region is My Test Server in?

My Test Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 80.187.113.254:28015.

How to join

What is the way onto My Test Server?

Enter client.connect 80.187.113.254:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build The game build here is 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.