* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
Online EU 80.153.52.43:28017 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- in 8d 16hThu 5 Nov, 19:00 UTCFW
- in 36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:18 UTC FW26d ago |
10 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The name of * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. does not state a gather rate. The server sets a group limit of 12 players. Filed under roleplay, roleplay rules, towns and jobs. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.
What is the map on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Generated by the game, the procedural map of * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. has size 4,500 and seed 1074832259. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. are Rust servers filed under Europe, Modded Rust servers, filed by play style and Roleplay servers, filed under RP. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
These are the tags * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp51 (Max players): Player cap: 51; ts12 (Group limit): The team ceiling is 12; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^r (Roleplay): Filed under roleplay; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): Europe is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Its recent wipes averaged 10 players at peak. 22 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. follow?
One wipe a month is all * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 26 days 8 hours. Its tags state a wipe schedule of once a month.
Players and ranking
Where does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. sit in the rankings?
Filed under rankings: #3,376 for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on seven-day player hours, #1,265 in Europe, top 15% overall.
What does the player count on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. look like?
Filed under live counts: * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., 0 players on 51 slots at present. Filed under seven-day figures: an average of 1 players and a peak of 6. Over the last 48 hours, 18:00 UTC drew the highest average: 2 players.
Server facts
What version does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. use?
Rust network protocol 2635 and build 168909, on Windows, is what * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., and is it online now?
The server is live at this moment: * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... About 42 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. good?
Averaged over the last 48 hours, server fps was 81, with a low of 54. Buildings, deployables and everything else in the world came to as many as 159,226 entities. Memory use reached as much as 4,974 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The EU tag places * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 80.153.52.43:28017.
Connecting
How can you connect to * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
Enter client.connect 80.153.52.43:28017 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://rust-servers.net/server/93096/.
Server tags
What each one means.
Published as mp51,ptrak,$r?,v2635,^m,^v,^r,EU,gmrust,cs168909,ts12,^o^z
Game
gmrust
mp51
ts12
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.