Rust Server IndexCard catalogue of Rust servers

Holdings11,891 servers93,303 players172 fresh wipes

Call no.15028 Off the shelf · offline

Dackelclub

Offline 80.140.186.220:28015 checked 18d ago

Subjects
Players now
1/ 7
14% full
7-day average
0
peak –
Rank
#15,028
top 68%
Last wipeWiped6 OCT2026 · 21d 13h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
803/ 850
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
48/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
121/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
484/ 525
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
280/ 350
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
210/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Dackelclub?

You will find no gather rate in the name of Dackelclub. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Dackelclub?

Generated by the game, the map is procedural on Dackelclub.

Tags and filters

On Rust Server Index, which lists and filters carry Dackelclub?

Filed under these Rust Server Index lists is Dackelclub: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Dackelclub, and what do they stand for?

These are the tags Dackelclub publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp7 (Max players): Player cap: 7; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does Dackelclub follow?

Its rhythm is not yet clear, since the record holds too few of Dackelclub's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 13 hours.

Players and ranking

How is Dackelclub ranked compared with the rest?

The seven-day player-hours ranking places Dackelclub at #15,028, among the top 68% of ranked servers.

What does the player count on Dackelclub look like?

The last check found Dackelclub offline, last seen 18 days 5 hours ago.

Operator and status

What Rust version is Dackelclub on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Dackelclub. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Dackelclub?

Last seen 18 days 5 hours ago, Dackelclub is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 9 October 2026 it was first seen by Rust Server Index.

Where in the world is Dackelclub hosted?

No region is published by Dackelclub. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 80.140.186.220:28015.

Connecting

What steps lead onto Dackelclub?

Enter client.connect 80.140.186.220:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp7,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp7
Max players Player cap: 7.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.