TestServer
Offline 79.233.81.191:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does TestServer run?
No gather rate appears in the name TestServer. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on TestServer?
Generated by the game, the map is procedural on TestServer.
Tags and filters
Which lists and filters on Rust Server Index is TestServer filed under?
These lists on Rust Server Index take TestServer: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on TestServer?
These are the tags TestServer publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How often is TestServer wiped, and on what schedule?
TestServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 13 hours is when its current world was made.
Players and ranking
How is TestServer ranked compared with the rest?
On player hours over seven days, TestServer takes #16,000, within the top 70% of ranked servers.
How many players are on TestServer at the moment?
Filed under offline: TestServer, last seen 25 days 10 hours ago.
Server details
Which Rust build is TestServer running?
Rust network protocol 2634 and build 166652, on Windows, is what TestServer runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of TestServer?
The server is down at this moment; the last sighting of TestServer was 25 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 3 October 2026.
What is the location of TestServer?
There is no region on record for TestServer; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 79.233.81.191:28015.
Connecting
How can you connect to TestServer?
Two ways in. Type client.connect 79.233.81.191:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.