Rust Server IndexCard catalogue of Rust servers

Holdings11,675 servers48,284 players120 fresh wipes

Call no.14281 Off the shelf · offline

nameserver

Offline 79.177.159.97:28015 checked 26d ago

Subjects
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#14,281
top 60%
Last wipeWiped30 SEP2026 · 27d 7h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 18:20 UTC27d ago
1 – running 1
22 SEP 2026Tue 22 Sep, 08:55 UTC35d ago
1 – 8.4 days 1
21 SEP 2026Mon 21 Sep, 16:16 UTC36d ago
1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
352/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
22/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
41/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
144/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
63/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
65/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does nameserver run?

You will find no gather rate in the name of nameserver. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Lists and filters

Which lists and filters on Rust Server Index is nameserver filed under?

Filed under these Rust Server Index lists is nameserver: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for nameserver?

The server's own tags are listed here, and the game's server browser reads them: nameserver gives gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on nameserver when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does nameserver follow?

nameserver wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 27 days 7 hours.

Players and ranking

How is nameserver ranked compared with the rest?

Filed under rankings: #14,281 for nameserver on seven-day player hours, top 60% overall.

Is nameserver quiet or crowded?

Filed under offline: nameserver, last seen 26 days 15 hours ago.

Operator and status

What Rust version is nameserver on?

Rust network protocol 2633 and build 165217, on Windows, is what nameserver runs. To join you need the same protocol; Steam handles the update.

Is nameserver reachable, and does it stay up?

The server is down at this moment; the last sighting of nameserver was 26 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 21 September 2026.

Which region is nameserver in?

There is no region on record for nameserver; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 79.177.159.97:28015.

Connecting

What is the way onto nameserver?

Enter client.connect 79.177.159.97:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp15
Max players The queue ceiling sits at 15.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.