Rust Server IndexCard catalogue of Rust servers

Holdings11,674 servers57,845 players98 fresh wipes

Call no.15885 Off the shelf · offline

replays

Offline 79.165.151.88:28082 checked 20d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,885
top 72%
Last wipeWiped8 OCT2026 · 20d 0h ago
20d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
567/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
378/ 400
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
41/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
43/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
158/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
79/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on replays?

You will find no gather rate in the name of replays. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on replays?

Generated by the game, the map is procedural on replays.

Tags and filters

On Rust Server Index, which lists and filters carry replays?

Filed under these Rust Server Index lists is replays: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on replays?

These are the tags replays publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167058 (Build): Build on file: 167058; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does replays wipe?

Its rhythm is not yet clear, since the record holds too few of replays's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days is when its current world was made.

Player counts

How is replays ranked compared with the rest?

On player hours over seven days, replays takes #15,885, within the top 72% of ranked servers.

Is replays quiet or crowded?

Filed under offline: replays, last seen 20 days ago.

Server facts

What version does replays use?

Rust network protocol 2634 and build 167058 on Windows is what you will find on replays. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is replays, and is it online now?

Last seen 20 days ago, replays is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 8 October 2026.

Where in the world is replays hosted?

No region is published by replays. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 79.165.151.88:28082.

Connecting

How can you connect to replays?

Enter client.connect 79.165.151.88:28082 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167058
Build Build on file: 167058.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.