Rust Server IndexCard catalogue of Rust servers

Holdings11,719 servers48,039 players104 fresh wipes

Call no.2X15787 Off the shelf · offline

My Test Rust Server [X2]

Offline 79.139.251.201:28015 checked 34d ago

Subjects 1. 2x 2. modded3. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,787
top 71%
Last wipeWiped28 AUG2026 · 61d 0h ago
61d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 798 on average
404/ 450
EU2X
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 595 on average
197/ 225
NA2X
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 367 on average
158/ 200
EU2X
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 348 on average
91/ 150
EU2X
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 326 on average
481/ 580
EU2X
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 312 on average
73/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On My Test Rust Server [X2], which rules and settings apply?

My Test Rust Server [X2] sets gather at 2x, as its name shows. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on My Test Rust Server [X2]?

My Test Rust Server [X2] runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry My Test Rust Server [X2]?

These lists on Rust Server Index take My Test Rust Server [X2]: Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Which tags are attached to My Test Rust Server [X2], and what do they stand for?

These are the tags My Test Rust Server [X2] publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2632 (Protocol): Joining needs you on game protocol 2632; cs161125 (Build): The game build here is 161125; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does My Test Rust Server [X2] wipe?

The record holds too few of My Test Rust Server [X2]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 61 days.

Population

What position does My Test Rust Server [X2] hold among Rust servers?

On player hours over seven days, My Test Rust Server [X2] takes #15,787, within the top 71% of ranked servers.

What does the player count on My Test Rust Server [X2] look like?

The last check found My Test Rust Server [X2] offline, last seen 34 days 7 hours ago.

Server details

Which Rust build is My Test Rust Server [X2] running?

Rust network protocol 2632 and build 161125, on Windows, is what My Test Rust Server [X2] runs. To join you need the same protocol; Steam handles the update.

Is My Test Rust Server [X2] reachable, and does it stay up?

As of now My Test Rust Server [X2] is offline, with its last appearance 34 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 24 September 2026 it was first seen by Rust Server Index.

What is the location of My Test Rust Server [X2]?

No region is published by My Test Rust Server [X2]. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 79.139.251.201:28015.

Connecting

How can you connect to My Test Rust Server [X2]?

Enter client.connect 79.139.251.201:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2632
Protocol Joining needs you on game protocol 2632.
cs161125
Build The game build here is 161125.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.