Rust Server IndexCard catalogue of Rust servers

Holdings11,704 servers46,860 players98 fresh wipes

Call no.7729 Off the shelf · offline

Rust Training Server

Offline 79.117.15.245:28015 checked 1h ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#7,729
top 35%
Last wipeWiped8 OCT2026 · 20d 1h ago
20d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0020:0023:0015:0019:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020017:0020:0023:0015:0019:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct25 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
237/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
162/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
28/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
16/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
34/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
45/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Rust Training Server, which rules and settings apply?

You will find no gather rate in the name of Rust Training Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rust Training Server?

Generated by the game, the procedural map of Rust Training Server has size 3,000 and seed 12345. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Rust Training Server?

The Rust Server Index lists that include Rust Training Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Rust Training Server?

The server's own tags are listed here, and the game's server browser reads them: Rust Training Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does Rust Training Server follow?

Its rhythm is not yet clear, since the record holds too few of Rust Training Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 1 hours is when its current world was made.

Player counts

How is Rust Training Server ranked compared with the rest?

Filed under rankings: #7,729 for Rust Training Server on seven-day player hours, top 35% overall.

What does the player count on Rust Training Server look like?

At present Rust Training Server is offline; its last sighting was 1 hours ago. Averaged across seven days: 0 players, peaking at 2. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Server details

Which Rust build is Rust Training Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Rust Training Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Rust Training Server, and is it online now?

As of now Rust Training Server is offline, with its last appearance 1 hours ago. About 9 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 18%, 30 hours out of 168. It was first recorded by Rust Server Index on 8 October 2026.

How well does Rust Training Server perform?

Server fps held at 117 on average across the last 48 hours, never dropping below 60. The entity count reached 47,492, covering buildings, deployables and all else in the world. Up to 1,564 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is Rust Training Server in?

No region is published by Rust Training Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 79.117.15.245:28015.

Connecting

How can you connect to Rust Training Server?

Two ways in. Type client.connect 79.117.15.245:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.