Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers39,438 players88 fresh wipes

Call no.15339 Off the shelf · offline

Test Server / Powered by underaft.com

Offline 79.112.67.129:28015 checked 8h ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped28 OCT2026 · 8h ago
8h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
18.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 22:37 UTC8h ago
– – running 0
1 OCT 2026Thu 1 Oct, 18:13 UTC FW27d ago
0 – 27.2 days 0
22 SEP 2026Tue 22 Sep, 15:48 UTC36d ago
0 – 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
249/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
187/ 225
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
20/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
25/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
87/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Test Server / Powered by underaft.com run?

No gather rate appears in the name Test Server / Powered by underaft.com. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Test Server / Powered by underaft.com?

Generated by the game, the map is procedural on Test Server / Powered by underaft.com.

Tags and filters

Which lists and filters on Rust Server Index is Test Server / Powered by underaft.com filed under?

Filed under these Rust Server Index lists is Test Server / Powered by underaft.com: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on Test Server / Powered by underaft.com?

Filed under these tags, as published by Test Server / Powered by underaft.com and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on Test Server / Powered by underaft.com when wipe day comes?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is Test Server / Powered by underaft.com wiped, and on what schedule?

No next wipe can be predicted for Test Server / Powered by underaft.com: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 8 hours.

Players and ranking

How is Test Server / Powered by underaft.com ranked compared with the rest?

Filed under rankings: #15,339 for Test Server / Powered by underaft.com on seven-day player hours, top 69% overall.

What does the player count on Test Server / Powered by underaft.com look like?

At present Test Server / Powered by underaft.com is offline; its last sighting was 8 hours ago. Filed under seven-day average: 0 players.

Server facts

What version does Test Server / Powered by underaft.com use?

Rust network protocol 2635 and build 168909, on Linux, is what Test Server / Powered by underaft.com runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Test Server / Powered by underaft.com reachable, and does it stay up?

As of now Test Server / Powered by underaft.com is offline, with its last appearance 8 hours ago. Uptime for the last 7 full days came to 1%, 1 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is Test Server / Powered by underaft.com hosted?

No region is published by Test Server / Powered by underaft.com. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 79.112.67.129:28015.

How to join

What steps lead onto Test Server / Powered by underaft.com?

If you would rather use the console, press F1 in Rust and enter client.connect 79.112.67.129:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.