Rust Server IndexCard catalogue of Rust servers

Holdings11,621 servers36,576 players57 fresh wipes

Call no.14109 Off the shelf · offline

Local Custom Map

Offline 79.103.17.74:28015 checked 26d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,109
top 60%
Last wipeWiped9 SEP2026 · 48d 16h ago
48d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
231/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
15/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
22/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
107/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
45/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
43/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Local Custom Map, which rules and settings apply?

No gather rate appears in the name Local Custom Map. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Tags

On Rust Server Index, which lists and filters carry Local Custom Map?

These lists on Rust Server Index take Local Custom Map: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Local Custom Map?

These are the tags Local Custom Map publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

When does Local Custom Map wipe?

Its rhythm is not yet clear, since the record holds too few of Local Custom Map's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 48 days 16 hours.

Players and ranking

Where does Local Custom Map sit in the rankings?

Filed under rankings: #14,109 for Local Custom Map on seven-day player hours, top 60% overall.

What does the player count on Local Custom Map look like?

At present Local Custom Map is offline; its last sighting was 26 days 12 hours ago.

Server details

What version does Local Custom Map use?

Rust network protocol 2633 and build 165217, on Windows, is what Local Custom Map runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Local Custom Map, and is it online now?

Last seen 26 days 12 hours ago, Local Custom Map is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 1 October 2026.

Which region is Local Custom Map in?

Local Custom Map gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 79.103.17.74:28015.

Joining the server

How can you connect to Local Custom Map?

If you would rather use the console, press F1 in Rust and enter client.connect 79.103.17.74:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.