Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players23 fresh wipes

Call no.15373 Off the shelf · offline

SwissRust [EU/CH] | Testserver

Offline 78.46.78.75:28022 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipeWiped5 OCT2026 · 22d 19h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.2 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 23:59 UTC22d ago
0 – running 0
18 SEP 2026Fri 18 Sep, 19:38 UTC39d ago
0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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121/ 100
EU
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183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
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19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average
453/ 700
Reference desk

Quick answers

From the figures on this page.

Settings and map

On SwissRust [EU/CH] | Testserver, which rules and settings apply?

The name of SwissRust [EU/CH] | Testserver does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on SwissRust [EU/CH] | Testserver?

SwissRust [EU/CH] | Testserver runs a procedural map of size 3,500 with seed 1919943485, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry SwissRust [EU/CH] | Testserver?

Filed under these Rust Server Index lists is SwissRust [EU/CH] | Testserver: Rust servers filed under Europe and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on SwissRust [EU/CH] | Testserver?

These are the tags SwissRust [EU/CH] | Testserver publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on SwissRust [EU/CH] | Testserver when wipe day comes?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

When does SwissRust [EU/CH] | Testserver wipe?

The record holds too few of SwissRust [EU/CH] | Testserver's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 19 hours is when its current world was made.

Players and ranking

Where does SwissRust [EU/CH] | Testserver sit in the rankings?

Filed under rankings: #15,373 for SwissRust [EU/CH] | Testserver on seven-day player hours, top 69% overall.

How many players are on SwissRust [EU/CH] | Testserver at the moment?

Filed under offline: SwissRust [EU/CH] | Testserver, last seen 5 days 2 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is SwissRust [EU/CH] | Testserver on?

Rust network protocol 2634 and build 166652, on Linux, is what SwissRust [EU/CH] | Testserver runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of SwissRust [EU/CH] | Testserver?

The server is down at this moment; the last sighting of SwissRust [EU/CH] | Testserver was 5 days 2 hours ago. Of the last 7 full days, 66 of 168 hours were up, 39% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of SwissRust [EU/CH] | Testserver?

SwissRust [EU/CH] | Testserver gives no region tag, so the name is the only pointer, and it points to Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 78.46.78.75:28022.

How to join

What steps lead onto SwissRust [EU/CH] | Testserver?

Two ways in. Type client.connect 78.46.78.75:28022 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players Player cap: 4.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.