▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]
Online EU 78.41.63.9:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 79% in EU, and #460 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 21:10 UTC, in 21h. Every Thursday at 21:10 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 83%of its recent wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 21hThu 29 Oct, 21:10 UTC
- in 7d 18hThu 5 Nov, 19:00 UTCFW
- in 14d 21hThu 12 Nov, 21:10 UTC
- in 21d 21hThu 19 Nov, 21:10 UTC
- in 28d 21hThu 26 Nov, 21:10 UTC
- in 35d 18hThu 3 Dec, 19:00 UTCFW
- in 42d 21hThu 10 Dec, 21:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 21:10 UTC6d ago |
0 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 21:09 UTC13d ago |
0 | – | 7 days | 0 |
8 OCT 2026Thu 8 Oct, 21:10 UTC20d ago |
0 | – | 7 days | 0 |
2 OCT 2026Fri 2 Oct, 04:19 UTC26d ago |
0 | – | 6.7 days | 0 |
24 SEP 2026Thu 24 Sep, 21:09 UTC34d ago |
0 | – | 7.3 days | 0 |
17 SEP 2026Thu 17 Sep, 21:12 UTC41d ago |
0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV], which rules and settings apply?
Filed under gather rates: 2x, as the name of ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] states. The group limit is 3 players, as stated (trio). Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
Generated by the game, the procedural map of ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] has size 4,000 and seed 1001842281. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] filed under?
Filed under these Rust Server Index lists is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]: Rust servers filed under 2x gather rate, Rust servers filed under Europe, Modded Rust servers, filed by play style and Trio servers, filed under group limit. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week; Gather rate: 2x.
What is meant by the tags on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
These are the tags ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts3 (Group limit): 3 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.
When does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] wipe?
every Thursday at 21:10 UTC is how ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] wipes. Dated for Thursday 29 October at 21:10 UTC: its next wipe. Its present world dates from 6 days 2 hours.
Player counts
What position does ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] hold among Rust servers?
On seven-day player hours, ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] takes #10,552 overall and #2,310 in Europe, within the top 47% of ranked servers. Among servers in the trio group, the rank is #460.
What does the player count on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] look like?
Filed under live counts: ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV], 0 players on 40 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. Filed under busiest hour: 20:00 UTC in the last 48 hours, averaging 1 players.
Operator and status
Which Rust build is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV], and is it online now?
Right now ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] is up and running. About 8 hours ago, by its own uptime figure, is when it last restarted. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] good?
Server fps held at 100 on average across the last 48 hours, never dropping below 99. The entity count reached 91,517, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,738 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV] gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 78.41.63.9:28015.
Joining the server
What is the way onto ▶ Last Stand™ Survival [EU] [2X] [LOW POP] [DEV]?
If you would rather use the console, press F1 in Rust and enter client.connect 78.41.63.9:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://rustpanel.app.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,EU,gmrust,cs168909,ts3,^o^z
Game
gmrust
mp40
ts3
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.