Rust Server IndexCard catalogue of Rust servers

Holdings11,886 servers104,326 players514 fresh wipes

Call no.14735 Off the shelf · offline

Local Test Server

Offline 78.37.177.132:28015 checked 41d ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#14,735
no region published
Last wipeWiped13 SEP2026 · 46d 8h ago
46d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
303/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
406/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
962/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
44/ 100
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480/ 8
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
986/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Local Test Server run?

The name of Local Test Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Local Test Server?

A procedural map, generated by the game, is what Local Test Server runs.

Lists and filters

Where does Local Test Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Local Test Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Local Test Server?

The server's own tags are listed here, and the game's server browser reads them: Local Test Server gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs164070 (Build): The game build here is 164070; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does Local Test Server follow?

Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 46 days 8 hours.

Player counts

Where does Local Test Server sit in the rankings?

The seven-day player-hours ranking places Local Test Server at #14,735, among the top – of ranked servers.

How many players are on Local Test Server at the moment?

Filed under offline: Local Test Server, last seen 41 days 9 hours ago.

Operator and status

What Rust version is Local Test Server on?

Rust network protocol 2633 and build 164070, on Windows, is what Local Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Local Test Server, and is it online now?

Last seen 41 days 9 hours ago, Local Test Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Which region is Local Test Server in?

Local Test Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 78.37.177.132:28015.

Joining the server

How can you connect to Local Test Server?

Two ways in. Type client.connect 78.37.177.132:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs164070,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs164070
Build The game build here is 164070.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.