Rust Server IndexCard catalogue of Rust servers

Holdings11,594 servers33,825 players65 fresh wipes

Call no.EU14872 Off the shelf · offline

test

Offline EU 78.17.53.201:10000 checked 14h ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 200
0% full
7-day average
0
peak 1
Rank
#14,872
top 67% · #2535 in EU
Last wipeWiped1 OCT2026 · 26d 11h ago
26d ago · monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct23 Oct28 Oct

Top 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 8d 13hThu 5 Nov, 19:00 UTCFW
  2. in 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 13:28 UTC26d ago
1 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average
29/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
8/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average
7/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average
51/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average
85/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average
1/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does test run?

You will find no gather rate in the name of test. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on test?

A procedural map, generated by the game, is what test runs.

Tags and filters

Which lists and filters on Rust Server Index is test filed under?

The Rust Server Index lists that include test are Tutorial servers, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for test?

Filed under these tags, as published by test and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^t (Tutorial on): Facepunch's tutorial is available for those starting out; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe; jp0 (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on test when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does test follow?

The only wipe on test is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 26 days 11 hours. Its tags state a wipe schedule of once a month.

Players and ranking

What position does test hold among Rust servers?

Filed under rankings: #14,872 for test on seven-day player hours, #2,535 in Europe, top 67% overall.

What does the player count on test look like?

Filed under offline: test, last seen 14 hours ago. Averaged across seven days: 0 players, peaking at 1.

Operator and status

What Rust version is test on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on test. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is test, and is it online now?

As of now test is offline, with its last appearance 14 hours ago. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. The earliest sighting at Rust Server Index is 23 September 2026.

Which region is test in?

test gives Europe as its location and the tag EU. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 78.17.53.201:10000.

Joining the server

How can you connect to test?

Enter client.connect 78.17.53.201:10000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,^m,^v,EU,^t,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players The queue ceiling sits at 200.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for those starting out.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

EU
Europe The browser files it under Europe.

Other

jp0
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.