Rust Server IndexCard catalogue of Rust servers

Holdings11,909 servers102,314 players409 fresh wipes

Call no.12842 Off the shelf · offline

Local Dev

Offline 78.131.94.117:28015 checked 13d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,842
top 59%
Last wipeWiped13 OCT2026 · 16d 0h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
343/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
458/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
979/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
52/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
983/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
37/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Local Dev run?

You will find no gather rate in the name of Local Dev. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on Local Dev?

A procedural map, generated by the game, is what Local Dev runs.

Tags and filters

On Rust Server Index, which lists and filters carry Local Dev?

These lists on Rust Server Index take Local Dev: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Local Dev?

These are the tags Local Dev publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does Local Dev follow?

The record holds too few of Local Dev's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 16 days is when its current world was made.

Population

What position does Local Dev hold among Rust servers?

The seven-day player-hours ranking places Local Dev at #12,842, among the top 59% of ranked servers.

What does the player count on Local Dev look like?

Filed under offline: Local Dev, last seen 13 days 22 hours ago.

Operator and status

What Rust version is Local Dev on?

Rust network protocol 2634 and build 167781, on Windows, is what Local Dev runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Local Dev reachable, and does it stay up?

Last seen 13 days 22 hours ago, Local Dev is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 October 2026.

What is the location of Local Dev?

There is no region on record for Local Dev; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 78.131.94.117:28015.

Connecting

What steps lead onto Local Dev?

Two ways in. Type client.connect 78.131.94.117:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.