Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers40,309 players87 fresh wipes

Call no.10224 On the shelf · online

HighSchool

Online 78.130.222.69:28083 checked 10m ago

Subjects
Players now
0/ 60
0% full
7-day average
0
peak 2
Rank
#10,224
top 46%
Last wipeWiped1 OCT2026 · 27d 9h ago
27d ago · no schedule published
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 7d 11hThu 5 Nov, 19:00 UTCFW
  2. in 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:54 UTC FW27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
258/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
200/ 225
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
18/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
22/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
94/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does HighSchool run?

You will find no gather rate in the name of HighSchool. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on HighSchool?

Generated by the game, the procedural map of HighSchool has size 4,000 and seed 55510390. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is HighSchool filed under?

These lists on Rust Server Index take HighSchool: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on HighSchool?

The server's own tags are listed here, and the game's server browser reads them: HighSchool gives gmrust (Game mode): Rust survival, as standard; mp60 (Max players): The queue ceiling sits at 60; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on HighSchool?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 4 hours in.

How often is HighSchool wiped, and on what schedule?

The only wipe on HighSchool is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 9 hours is when its current world was made.

Players and ranking

How is HighSchool ranked compared with the rest?

On player hours over seven days, HighSchool takes #10,224, within the top 46% of ranked servers.

Is HighSchool quiet or crowded?

Filed under live counts: HighSchool, 0 players on 60 slots at present. The seven-day average is 0 players; the peak reached 2.

Operator and status

What version does HighSchool use?

Rust network protocol 2635 and build 168909, on Windows, is what HighSchool runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of HighSchool?

You will find HighSchool online as of now. The uptime it reports puts the last restart at about 4 days 12 hours ago. Uptime for the last 7 full days came to 62%, 104 hours out of 168. The earliest sighting at Rust Server Index is 17 September 2026.

How well does HighSchool perform?

The last 48 hours give an average of 17 server fps and a floor of 9. The entity count reached 94,022, covering buildings, deployables and all else in the world. Memory use reached as much as 3,188 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is HighSchool in?

There is no region on record for HighSchool; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 78.130.222.69:28083.

Connecting

How can you connect to HighSchool?

Two ways in. Type client.connect 78.130.222.69:28083 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp60
Max players The queue ceiling sits at 60.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.