Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.15033 Off the shelf · offline

RUST: DEADLINE

Offline 77.52.17.52:28015 checked 24d ago

Subjects
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,033
top 66%
Last wipeWiped4 OCT2026 · 24d 9h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does RUST: DEADLINE run?

The name of RUST: DEADLINE does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on RUST: DEADLINE?

Generated by the game, the map is procedural on RUST: DEADLINE.

Lists and filters

Where does RUST: DEADLINE appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RUST: DEADLINE are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RUST: DEADLINE, and what do they stand for?

These are the tags RUST: DEADLINE publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): Player cap: 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does RUST: DEADLINE wipe?

Its rhythm is not yet clear, since the record holds too few of RUST: DEADLINE's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 24 days 9 hours.

Players and ranking

Where does RUST: DEADLINE sit in the rankings?

On player hours over seven days, RUST: DEADLINE takes #15,033, within the top 66% of ranked servers.

How many players are on RUST: DEADLINE at the moment?

The last check found RUST: DEADLINE offline, last seen 24 days 7 hours ago.

Server facts

What version does RUST: DEADLINE use?

Rust network protocol 2634 and build 166652, on Windows, is what RUST: DEADLINE runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of RUST: DEADLINE?

As of now RUST: DEADLINE is offline, with its last appearance 24 days 7 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 4 October 2026.

Which region is RUST: DEADLINE in?

RUST: DEADLINE gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 77.52.17.52:28015.

How to join

How can you connect to RUST: DEADLINE?

Enter client.connect 77.52.17.52:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players Player cap: 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.