Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers65,057 players117 fresh wipes

Call no.2451 On the shelf · online

RUST Classic server #1 [RU]

Online 77.37.164.58:28015 checked 8m ago

Subjects 1. biweekly wipes 2. vanilla
Players now
2/ 100
2% full
7-day average
2
peak 7
Rank
#2,451
top 11%
Last wipeWiped15 OCT2026 · 12d 18h ago
12d ago · biweekly schedule
Next wipe
1d 5h
Thu 29 Oct, 17:20 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246812:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:20 UTC, in 1d 5h. Its biweekly schedule tag · low confidence

usual gap
14.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
50%else halves by day 12

Coming wipes

  1. in 1d 5hThu 29 Oct, 17:20 UTC
  2. in 8d 7hThu 5 Nov, 19:00 UTCFW
  3. in 15d 5hThu 12 Nov, 17:20 UTC
  4. in 29d 5hThu 26 Nov, 17:20 UTC
  5. in 36d 7hThu 3 Dec, 19:00 UTCFW
  6. in 43d 5hThu 10 Dec, 17:20 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 17:20 UTC12d ago
6 – running 1
1 OCT 2026Thu 1 Oct, 17:17 UTC FW26d ago
5 halved by day 12 14 days 1
17 SEP 2026Thu 17 Sep, 10:16 UTC41d ago
5 held half 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
174/ 200
EU
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 150 on average
57/ 100
EU
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 36 on average
24/ 200
EU
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 26 on average
8/ 200
EU
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 21 on average
9/ 200
EU
Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 19 on average
11/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On RUST Classic server #1 [RU], which rules and settings apply?

You will find no gather rate in the name of RUST Classic server #1 [RU]. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RUST Classic server #1 [RU]?

Size 4,511, seed 48763639: the game generates the procedural map on RUST Classic server #1 [RU]. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does RUST Classic server #1 [RU] appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RUST Classic server #1 [RU]: Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags are attached to RUST Classic server #1 [RU], and what do they stand for?

Filed under these tags, as published by RUST Classic server #1 [RU] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at RUST Classic server #1 [RU]?

The average peak across its recent wipes is 5 players. The latest wipe peaked 47 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 12 the crowd had fallen below half when it didn't hold.

Which wipe timetable does RUST Classic server #1 [RU] follow?

Too few wipes of RUST Classic server #1 [RU] are recorded to confirm its schedule, so the tag sets the prediction. Dated for Thursday 29 October at 17:20 UTC: its next wipe. Its present world dates from 12 days 18 hours. Filed in its tags: a wipe schedule of every two weeks.

Population

What position does RUST Classic server #1 [RU] hold among Rust servers?

On player hours over seven days, RUST Classic server #1 [RU] takes #2,451, within the top 11% of ranked servers.

How many players are on RUST Classic server #1 [RU] at the moment?

RUST Classic server #1 [RU] is currently showing 2 players on 100 slots. The seven-day average is 2 players; the peak reached 7. Filed under busiest hour: 09:00 UTC in the last 48 hours, averaging 5 players.

Server facts

What Rust version is RUST Classic server #1 [RU] on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on RUST Classic server #1 [RU]. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of RUST Classic server #1 [RU]?

Right now RUST Classic server #1 [RU] is up and running. The uptime it reports puts the last restart at about 11 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on RUST Classic server #1 [RU]?

Averaged over the last 48 hours, server fps was 130, with a low of 79. Buildings, deployables and everything else in the world came to as many as 117,901 entities. Memory use reached as much as 5,206 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of RUST Classic server #1 [RU]?

No region tag is published by RUST Classic server #1 [RU]; the name it carries points to Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 77.37.164.58:28015.

How to join

What steps lead onto RUST Classic server #1 [RU]?

Two ways in. Type client.connect 77.37.164.58:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://rustclassic.ru/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.