Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers38,590 players91 fresh wipes

Call no.15240 Off the shelf · offline

My Server Name

Offline 77.222.115.87:28015 checked 11d ago

Subjects
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,240
top 70%
Last wipeWiped2 OCT2026 · 26d 15h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct8 Oct15 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 10:29 UTC26d ago
0 – running 0
30 SEP 2026Wed 30 Sep, 12:13 UTC28d ago
1 – 1.9 days 1
29 SEP 2026Tue 29 Sep, 18:20 UTC29d ago
1 – 0.7 days 0
29 SEP 2026Tue 29 Sep, 12:18 UTC29d ago
1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
169/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
121/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
17/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
18/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
29/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on My Server Name?

You will find no gather rate in the name of My Server Name. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on My Server Name?

A procedural map, generated by the game, is what My Server Name runs.

Tags

Which lists and filters on Rust Server Index is My Server Name filed under?

These lists on Rust Server Index take My Server Name: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for My Server Name?

Filed under these tags, as published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on My Server Name when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does My Server Name follow?

There is no next wipe to predict for My Server Name, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 15 hours.

Player counts

How is My Server Name ranked compared with the rest?

The seven-day player-hours ranking places My Server Name at #15,240, among the top 70% of ranked servers.

How many players are on My Server Name at the moment?

At present My Server Name is offline; its last sighting was 11 days 15 hours ago.

Server details

What version does My Server Name use?

Rust network protocol 2634 and build 167781, on Windows, is what My Server Name runs. To join you need the same protocol; Steam handles the update.

How reliable is My Server Name, and is it online now?

As of now My Server Name is offline, with its last appearance 11 days 15 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 29 September 2026.

Which region is My Server Name in?

No region is published by My Server Name. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 77.222.115.87:28015.

Connecting

What steps lead onto My Server Name?

Enter client.connect 77.222.115.87:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players 500 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.