Rust Server IndexCard catalogue of Rust servers

Holdings11,890 servers93,731 players170 fresh wipes

Call no.15082 Off the shelf · offline

RadarTest

Offline 77.20.252.163:28025 checked 33d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,082
top 69%
Last wipeWiped6 SEP2026 · 51d 7h ago
51d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
814/ 850
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
49/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
125/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
480/ 525
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
283/ 350
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
208/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RadarTest?

You will find no gather rate in the name of RadarTest. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on RadarTest?

RadarTest runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry RadarTest?

Filed under these Rust Server Index lists is RadarTest: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RadarTest, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RadarTest gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is RadarTest wiped, and on what schedule?

The record holds too few of RadarTest's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 51 days 7 hours.

Players and ranking

Where does RadarTest sit in the rankings?

The seven-day player-hours ranking places RadarTest at #15,082, among the top 69% of ranked servers.

What does the player count on RadarTest look like?

At present RadarTest is offline; its last sighting was 33 days 17 hours ago.

Server facts

What version does RadarTest use?

Rust network protocol 2633 and build 162929 on Windows is what you will find on RadarTest. To join you need the same protocol; Steam handles the update.

Is RadarTest reachable, and does it stay up?

Last seen 33 days 17 hours ago, RadarTest is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 23 September 2026 it was first seen by Rust Server Index.

Where in the world is RadarTest hosted?

RadarTest gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 77.20.252.163:28025.

Joining the server

How can you connect to RadarTest?

If you would rather use the console, press F1 in Rust and enter client.connect 77.20.252.163:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs162929
Build It runs build 162929.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.