Rust Server IndexCard catalogue of Rust servers

Holdings11,747 servers58,384 players135 fresh wipes

Call no.14393 Off the shelf · offline

RadarTest

Offline 77.20.252.163:28015 checked 34d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,393
top 66%
Last wipeWiped6 SEP2026 · 51d 11h ago
51d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 SEP 2026Sun 6 Sep, 11:57 UTC51d ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
500/ 625
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
30/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
50/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
257/ 325
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
98/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
110/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

On RadarTest, which rules and settings apply?

You will find no gather rate in the name of RadarTest. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RadarTest?

Generated by the game, the map is procedural on RadarTest.

Tags

Where does RadarTest appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RadarTest are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RadarTest, and what do they stand for?

These are the tags RadarTest publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs162929 (Build): Build on file: 162929; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does RadarTest wipe?

The record holds too few of RadarTest's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 51 days 11 hours.

Players and ranking

Where does RadarTest sit in the rankings?

Filed under rankings: #14,393 for RadarTest on seven-day player hours, top 66% overall.

How many players are on RadarTest at the moment?

The last check found RadarTest offline, last seen 34 days ago.

Operator and status

Which Rust build is RadarTest running?

Rust network protocol 2633 and build 162929 on Windows is what you will find on RadarTest. Steam keeps your game updated, but the protocol must match for you to join.

Is RadarTest reachable, and does it stay up?

Last seen 34 days ago, RadarTest is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 14 September 2026.

Which region is RadarTest in?

RadarTest gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 77.20.252.163:28015.

Joining the server

What is the way onto RadarTest?

If you would rather use the console, press F1 in Rust and enter client.connect 77.20.252.163:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs162929
Build Build on file: 162929.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.