Rust Server IndexCard catalogue of Rust servers

Holdings11,684 servers38,205 players95 fresh wipes

Call no.13967 Off the shelf · offline

combatland staging

Offline 77.191.248.95:28015 checked 27d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,967
top 59%
Last wipeWiped1 OCT2026 · 27d 10h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 13:07 UTC27d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
168/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
121/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
17/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
17/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
25/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does combatland staging run?

You will find no gather rate in the name of combatland staging. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on combatland staging?

combatland staging runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry combatland staging?

Filed under these Rust Server Index lists is combatland staging: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to combatland staging, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: combatland staging gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166493 (Build): Build on file: 166493; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on combatland staging when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does combatland staging wipe?

combatland staging's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 10 hours is when its current world was made.

Players and ranking

What position does combatland staging hold among Rust servers?

Filed under rankings: #13,967 for combatland staging on seven-day player hours, top 59% overall.

What does the player count on combatland staging look like?

At present combatland staging is offline; its last sighting was 27 days 8 hours ago.

Server facts

What Rust version is combatland staging on?

Rust network protocol 2634 and build 166493, on Windows, is what combatland staging runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is combatland staging, and is it online now?

Last seen 27 days 8 hours ago, combatland staging is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 1 October 2026 it was first seen by Rust Server Index.

Where in the world is combatland staging hosted?

There is no region on record for combatland staging; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 77.191.248.95:28015.

How to join

What steps lead onto combatland staging?

Enter client.connect 77.191.248.95:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166493
Build Build on file: 166493.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.