Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players37 fresh wipes

Call no.14354 Off the shelf · offline

combatland staging

Offline 77.183.227.90:28015 checked 27d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,354
top 60%
Last wipeWiped30 SEP2026 · 27d 23h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 20:24 UTC27d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

On combatland staging, which rules and settings apply?

No gather rate appears in the name combatland staging. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on combatland staging?

combatland staging runs a procedural map, which the game generates.

Lists and filters

Where does combatland staging appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take combatland staging: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to combatland staging, and what do they stand for?

Filed under these tags, as published by combatland staging and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166406 (Build): It runs build 166406; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on combatland staging when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

When does combatland staging wipe?

Its rhythm is not yet clear, since the record holds too few of combatland staging's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 23 hours.

Players and ranking

How is combatland staging ranked compared with the rest?

The seven-day player-hours ranking places combatland staging at #14,354, among the top 60% of ranked servers.

What does the player count on combatland staging look like?

Filed under offline: combatland staging, last seen 27 days 19 hours ago.

Operator and status

What version does combatland staging use?

Rust network protocol 2634 and build 166406, on Windows, is what combatland staging runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is combatland staging, and is it online now?

Last seen 27 days 19 hours ago, combatland staging is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 30 September 2026.

What is the location of combatland staging?

No region is published by combatland staging. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 77.183.227.90:28015.

How to join

How can you connect to combatland staging?

If you would rather use the console, press F1 in Rust and enter client.connect 77.183.227.90:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166406,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players Player cap: 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166406
Build It runs build 166406.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.