Rust Server IndexCard catalogue of Rust servers

Holdings11,732 servers69,328 players126 fresh wipes

Call no.8275 Off the shelf · offline

Dev Server

Offline 77.169.229.66:28015 checked 11h ago

Subjects
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#8,275
top 37%
Last wipeWiped24 OCT2026 · 3d 23h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75100:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.4 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
60%else halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 12:50 UTC3d ago
1 – running 0
18 OCT 2026Sun 18 Oct, 10:41 UTC10d ago
1 held half 6.1 days 1
14 OCT 2026Wed 14 Oct, 14:32 UTC13d ago
1 halved by day 1 3.8 days 0
11 OCT 2026Sun 11 Oct, 07:33 UTC17d ago
1 held half 3.3 days 1
4 OCT 2026Sun 4 Oct, 19:16 UTC23d ago
1 halved by day 4 6.5 days 0
1 OCT 2026Thu 1 Oct, 18:26 UTC FW26d ago
1 held half 3 days 1
26 SEP 2026Sat 26 Sep, 18:38 UTC31d ago
1 held half 5 days 1
24 SEP 2026Thu 24 Sep, 18:57 UTC33d ago
1 held half 2 days 0
15 SEP 2026Tue 15 Sep, 18:20 UTC42d ago
1 – 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
646/ 700
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
424/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
37/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
51/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
213/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
116/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Dev Server?

The name of Dev Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Dev Server?

Dev Server runs a procedural map, which the game generates.

Tags

Where does Dev Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Dev Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Dev Server?

The server's own tags are listed here, and the game's server browser reads them: Dev Server gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Dev Server?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 60% of its recent wipes. By day 2.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Dev Server follow?

No next wipe can be predicted for Dev Server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 3 days 23 hours.

Player counts

What position does Dev Server hold among Rust servers?

The seven-day player-hours ranking places Dev Server at #8,275, among the top 37% of ranked servers.

What does the player count on Dev Server look like?

The last check found Dev Server offline, last seen 11 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1. Over the last 48 hours, 01:00 UTC drew the highest average: 1 players.

Server facts

Which Rust build is Dev Server running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Dev Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Dev Server, and is it online now?

Last seen 11 hours ago, Dev Server is offline right now. Uptime for the last 7 full days came to 8%, 13 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Which region is Dev Server in?

There is no region on record for Dev Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 77.169.229.66:28015.

Joining the server

What steps lead onto Dev Server?

Two ways in. Type client.connect 77.169.229.66:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.