Rust Server IndexCard catalogue of Rust servers

Holdings11,635 servers30,176 players70 fresh wipes

Call no.11529 Off the shelf · offline

ZONE | LOCAL TEST

Offline 77.110.126.193:28015 checked 3d ago

Subjects
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#11,529
top 52%
Last wipeWiped25 OCT2026 · 4d 0h ago
4d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
144/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
133/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
20/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
15/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
48/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On ZONE | LOCAL TEST, which rules and settings apply?

No gather rate appears in the name ZONE | LOCAL TEST. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on ZONE | LOCAL TEST?

A procedural map, generated by the game, is what ZONE | LOCAL TEST runs.

Tags and filters

On Rust Server Index, which lists and filters carry ZONE | LOCAL TEST?

These lists on Rust Server Index take ZONE | LOCAL TEST: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to ZONE | LOCAL TEST, and what do they stand for?

Filed under these tags, as published by ZONE | LOCAL TEST and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does ZONE | LOCAL TEST follow?

The record holds too few of ZONE | LOCAL TEST's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 4 days.

Players and ranking

What position does ZONE | LOCAL TEST hold among Rust servers?

Filed under rankings: #11,529 for ZONE | LOCAL TEST on seven-day player hours, top 52% overall.

Is ZONE | LOCAL TEST quiet or crowded?

Filed under offline: ZONE | LOCAL TEST, last seen 3 days 23 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Operator and status

Which Rust build is ZONE | LOCAL TEST running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on ZONE | LOCAL TEST. To join you need the same protocol; Steam handles the update.

Is ZONE | LOCAL TEST reachable, and does it stay up?

As of now ZONE | LOCAL TEST is offline, with its last appearance 3 days 23 hours ago. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. The earliest sighting at Rust Server Index is 25 October 2026.

Where in the world is ZONE | LOCAL TEST hosted?

There is no region on record for ZONE | LOCAL TEST; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 77.110.126.193:28015.

How to join

What steps lead onto ZONE | LOCAL TEST?

Enter client.connect 77.110.126.193:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players Player cap: 5.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.