Rust Server IndexCard catalogue of Rust servers

Holdings11,704 servers51,358 players142 fresh wipes

Call no.12600 Off the shelf · offline

Hesitancy Waits (Local Edition)

Offline 76.82.176.131:28015 checked 1d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,600
top 57%
Last wipeWiped26 OCT2026 · 1d 20h ago
1d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75103:0004:0005:0006:00Wiped Mon 26 Oct, 03:51 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
389/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
22/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
45/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
180/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
69/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
77/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Hesitancy Waits (Local Edition), which rules and settings apply?

You will find no gather rate in the name of Hesitancy Waits (Local Edition). The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Hesitancy Waits (Local Edition)?

A procedural map, generated by the game, is what Hesitancy Waits (Local Edition) runs.

Lists and filters

On Rust Server Index, which lists and filters carry Hesitancy Waits (Local Edition)?

Filed under these Rust Server Index lists is Hesitancy Waits (Local Edition): Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on Hesitancy Waits (Local Edition)?

Filed under these tags, as published by Hesitancy Waits (Local Edition) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs169102 (Build): It runs build 169102; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is Hesitancy Waits (Local Edition) wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Hesitancy Waits (Local Edition)'s wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 hours.

Players and ranking

How is Hesitancy Waits (Local Edition) ranked compared with the rest?

The seven-day player-hours ranking places Hesitancy Waits (Local Edition) at #12,600, among the top 57% of ranked servers.

How many players are on Hesitancy Waits (Local Edition) at the moment?

The last check found Hesitancy Waits (Local Edition) offline, last seen 41 hours ago. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.

Server details

What version does Hesitancy Waits (Local Edition) use?

Rust network protocol 2635 and build 169102, on Windows, is what Hesitancy Waits (Local Edition) runs. To join you need the same protocol; Steam handles the update.

How reliable is Hesitancy Waits (Local Edition), and is it online now?

As of now Hesitancy Waits (Local Edition) is offline, with its last appearance 41 hours ago. Of the last 1 full day, 0 of 24 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 26 October 2026.

Which region is Hesitancy Waits (Local Edition) in?

No region is published by Hesitancy Waits (Local Edition). Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 76.82.176.131:28015.

Connecting

How can you connect to Hesitancy Waits (Local Edition)?

If you would rather use the console, press F1 in Rust and enter client.connect 76.82.176.131:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs169102,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs169102
Build It runs build 169102.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.