Rust Server IndexCard catalogue of Rust servers

Holdings11,612 servers35,778 players59 fresh wipes

Call no.13011 Off the shelf · offline

Eliott solo serveur

Offline 76.67.161.199:28015 checked 10d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,011
top 59%
Last wipeWiped13 OCT2026 · 14d 6h ago
14d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 21:38 UTC14d ago
1 – running 1
9 OCT 2026Fri 9 Oct, 21:54 UTC18d ago
1 held half 4 days 0
8 OCT 2026Thu 8 Oct, 21:27 UTC19d ago
1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
237/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
15/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
21/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
112/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
43/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
43/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Eliott solo serveur, which rules and settings apply?

You will find no gather rate in the name of Eliott solo serveur. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Eliott solo serveur?

Generated by the game, the map is procedural on Eliott solo serveur.

Tags and filters

On Rust Server Index, which lists and filters carry Eliott solo serveur?

Filed under these Rust Server Index lists is Eliott solo serveur: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Eliott solo serveur?

These are the tags Eliott solo serveur publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Eliott solo serveur?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does Eliott solo serveur follow?

No next wipe can be predicted for Eliott solo serveur: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 14 days 6 hours.

Players and ranking

What position does Eliott solo serveur hold among Rust servers?

Filed under rankings: #13,011 for Eliott solo serveur on seven-day player hours, top 59% overall.

How many players are on Eliott solo serveur at the moment?

Filed under offline: Eliott solo serveur, last seen 10 days 7 hours ago.

Server details

Which Rust build is Eliott solo serveur running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Eliott solo serveur. Steam keeps your game updated, but the protocol must match for you to join.

Is Eliott solo serveur reachable, and does it stay up?

As of now Eliott solo serveur is offline, with its last appearance 10 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 3 October 2026.

What is the location of Eliott solo serveur?

There is no region on record for Eliott solo serveur; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 76.67.161.199:28015.

Joining the server

What steps lead onto Eliott solo serveur?

Enter client.connect 76.67.161.199:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.