Rust Server IndexCard catalogue of Rust servers

Holdings11,642 servers38,888 players69 fresh wipes

Call no.16905 Off the shelf · offline

raid-lab (staging)

Offline 76.167.220.185:28015 checked 28d ago

Subjects
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#16,905
top 71%
Last wipeWiped29 SEP2026 · 28d 22h ago
28d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
237/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
16/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
30/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
117/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
47/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
52/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on raid-lab (staging)?

The name of raid-lab (staging) does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on raid-lab (staging)?

Generated by the game, the map is procedural on raid-lab (staging).

Tags

Where does raid-lab (staging) appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is raid-lab (staging): Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for raid-lab (staging)?

These are the tags raid-lab (staging) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166133 (Build): The game build here is 166133; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does raid-lab (staging) follow?

raid-lab (staging)'s rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 22 hours is when its current world was made.

Players and ranking

How is raid-lab (staging) ranked compared with the rest?

On player hours over seven days, raid-lab (staging) takes #16,905, within the top 71% of ranked servers.

How many players are on raid-lab (staging) at the moment?

At present raid-lab (staging) is offline; its last sighting was 28 days 21 hours ago.

Server facts

Which Rust build is raid-lab (staging) running?

Rust network protocol 2634 and build 166133, on Windows, is what raid-lab (staging) runs. To join you need the same protocol; Steam handles the update.

Is raid-lab (staging) reachable, and does it stay up?

Last seen 28 days 21 hours ago, raid-lab (staging) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 29 September 2026 it was first seen by Rust Server Index.

Where in the world is raid-lab (staging) hosted?

No region is published by raid-lab (staging). No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 76.167.220.185:28015.

How to join

What steps lead onto raid-lab (staging)?

If you would rather use the console, press F1 in Rust and enter client.connect 76.167.220.185:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166133,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players Player cap: 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166133
Build The game build here is 166133.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.