Rust Server IndexCard catalogue of Rust servers

Holdings11,603 servers34,648 players60 fresh wipes

Call no.15425 On the shelf · online

A Rust Server

Online 76.157.24.140:28134 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,425
top 69%
Last wipeWiped27 OCT2026 · 4h ago
4h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123423:0000:0001:0002:0003:00Wiped Tue 27 Oct, 23:43 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040023:0000:0001:0002:0003:00Wiped Tue 27 Oct, 23:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepWed 23 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 23:43 UTC4h ago
– – running 0
29 SEP 2026Tue 29 Sep, 01:49 UTC29d ago
0 – 28.9 days 0
23 SEP 2026Wed 23 Sep, 17:31 UTC34d ago
3 halved by day 1 5.3 days 0
21 SEP 2026Mon 21 Sep, 21:35 UTC36d ago
1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 75 on average
8/ 250
EU 14/ 150
EA
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average
3/ 200
Rustico 3groups of 5 · 7 on average
16/ 100
SGRust@Mintgroups of 6 · 1 on average
3/ 10
NA
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
1/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on A Rust Server?

No gather rate appears in the name A Rust Server. The group limit is 6 players. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Rust Server?

Generated by the game, the procedural map of A Rust Server has size 4,500 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does A Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for A Rust Server?

These are the tags A Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts6 (Group limit): Groups are capped at 6; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at A Rust Server?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

When does A Rust Server wipe?

There is no next wipe to predict for A Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 hours is when its current world was made.

Player counts

How is A Rust Server ranked compared with the rest?

Filed under rankings: #15,425 for A Rust Server on seven-day player hours, top 69% overall.

What does the player count on A Rust Server look like?

Filed under live counts: A Rust Server, 0 players on 40 slots at present. Averaged over the last seven days, the count is 0 players.

Operator and status

What version does A Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is A Rust Server, and is it online now?

The server is live at this moment: A Rust Server. The uptime it reports puts the last restart at about 2 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It was first recorded by Rust Server Index on 20 September 2026.

What is performance like on A Rust Server?

Server fps held at 240 on average across the last 48 hours, never dropping below 239. Buildings, deployables and everything else in the world came to as many as 132,823 entities. The peak memory figure stood at 3,830 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of A Rust Server?

There is no region on record for A Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 76.157.24.140:28134.

Connecting

What steps lead onto A Rust Server?

Enter client.connect 76.157.24.140:28134 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts6
Group limit Groups are capped at 6.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.