Cyclops Monthly Server {US}
Online 76.133.206.131:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Cyclops Monthly Server {US}, which rules and settings apply?
You will find no gather rate in the name of Cyclops Monthly Server {US}. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on Cyclops Monthly Server {US}?
Size 4,250, seed 481893192: the game generates the procedural map on Cyclops Monthly Server {US}. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Cyclops Monthly Server {US} filed under?
The Rust Server Index lists that include Cyclops Monthly Server {US} are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to Cyclops Monthly Server {US}, and what do they stand for?
These are the tags Cyclops Monthly Server {US} publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is Cyclops Monthly Server {US} wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Cyclops Monthly Server {US}'s wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 19 hours.
Player counts
What position does Cyclops Monthly Server {US} hold among Rust servers?
Filed under rankings: #3,384 for Cyclops Monthly Server {US} on seven-day player hours, top 15% overall.
Is Cyclops Monthly Server {US} quiet or crowded?
Filed under live counts: Cyclops Monthly Server {US}, 0 players on 50 slots at present. Averaged across seven days: 1 players, peaking at 2. The busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.
Operator and status
What version does Cyclops Monthly Server {US} use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Cyclops Monthly Server {US}. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Cyclops Monthly Server {US}, and is it online now?
You will find Cyclops Monthly Server {US} online as of now. The uptime it reports puts the last restart at about 22 hours ago. Of the last 7 full days, 164 of 168 hours were up, 98% of the time. It was first recorded by Rust Server Index on 15 October 2026.
How well does Cyclops Monthly Server {US} perform?
Server fps held at 61 on average across the last 48 hours, never dropping below 21. Buildings, deployables and everything else in the world came to as many as 228,451 entities. Memory use reached as much as 6,062 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is Cyclops Monthly Server {US} hosted?
No region tag is published by Cyclops Monthly Server {US}; the name it carries points to North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 76.133.206.131:28015.
Joining the server
What steps lead onto Cyclops Monthly Server {US}?
If you would rather use the console, press F1 in Rust and enter client.connect 76.133.206.131:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.