Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers41,406 players84 fresh wipes

Call no.15491 Off the shelf · offline

Local Arena Workshop

Offline 76.109.160.102:28015 checked 42d ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipeWiped16 SEP2026 · 43d 6h ago
43d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 15 SepTue 15 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 SEP 2026Tue 15 Sep, 23:21 UTC43d ago
1 – running 1
15 SEP 2026Tue 15 Sep, 17:12 UTC43d ago
1 – 0.3 days 1
14 SEP 2026Mon 14 Sep, 15:58 UTC44d ago
1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average
149/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
120/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average
50/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
64/ 200
24/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
30/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Local Arena Workshop, which rules and settings apply?

The name of Local Arena Workshop does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Tags

On Rust Server Index, which lists and filters carry Local Arena Workshop?

Filed under these Rust Server Index lists is Local Arena Workshop: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Local Arena Workshop?

These are the tags Local Arena Workshop publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): Build on file: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on Local Arena Workshop?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

When does Local Arena Workshop wipe?

Local Arena Workshop wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 43 days 6 hours is when its current world was made.

Player counts

How is Local Arena Workshop ranked compared with the rest?

Filed under rankings: #15,491 for Local Arena Workshop on seven-day player hours, top 69% overall.

Is Local Arena Workshop quiet or crowded?

At present Local Arena Workshop is offline; its last sighting was 42 days 13 hours ago.

Server details

What version does Local Arena Workshop use?

Rust network protocol 2633 and build 163794, on Windows, is what Local Arena Workshop runs. To join you need the same protocol; Steam handles the update.

How reliable is Local Arena Workshop, and is it online now?

As of now Local Arena Workshop is offline, with its last appearance 42 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Which region is Local Arena Workshop in?

Local Arena Workshop gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 76.109.160.102:28015.

Connecting

What steps lead onto Local Arena Workshop?

If you would rather use the console, press F1 in Rust and enter client.connect 76.109.160.102:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players Player cap: 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build Build on file: 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.