Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.1000X15323 On the shelf · online

CHUDLANDS 1000X

Online 76.103.199.248:28015 checked 3h ago

Subjects 1. 1000x 2. modded3. carbon4. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped4 OCT2026 · 23d 23h ago
23d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.4 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Sun 4 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 20:28 UTC23d ago
1 – running 0
23 SEP 2026Wed 23 Sep, 23:51 UTC34d ago
1 halved by day 2 10.9 days 0
23 SEP 2026Wed 23 Sep, 04:18 UTC35d ago
1 – 0.8 days 0
16 SEP 2026Wed 16 Sep, 19:15 UTC42d ago
1 halved by day 1 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU1000X
[EU] Survival.RIP 1000x PvE |#2|Item Perks|Legandary Custom WeaEU · groups of 8+ · 1000x · monthly · 10 on average
6/ 100
1000X
The Hunting Lodge 1000x PvE - CustomLegendaryWeaponsgroups of 8+ · 1000x · monthly · 5 on average
10/ 100
NA1000X
[US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|EventsNA · groups of 8+ · 1000x · monthly · 4 on average
6/ 50
EU1000X
EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |EU · groups of 8+ · 1000x · biweekly · 3 on average
7/ 150
EU1000X
[EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|EventsEU · groups of 8+ · 1000x · monthly · 3 on average
6/ 100
NA1000X
World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID ZonesNA · groups of 10+ · 1000x · monthly · 3 on average
1/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On CHUDLANDS 1000X, which rules and settings apply?

By its name, CHUDLANDS 1000X gathers at 1000x. 8 players per group is the default limit. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on CHUDLANDS 1000X?

CHUDLANDS 1000X runs a procedural map of size 3,500 with seed 777777, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry CHUDLANDS 1000X?

Filed under these Rust Server Index lists is CHUDLANDS 1000X: Rust servers: gather rate over 10x, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

What is meant by the tags on CHUDLANDS 1000X?

These are the tags CHUDLANDS 1000X publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at CHUDLANDS 1000X?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1.5 the crowd had fallen below half when it didn't hold.

When does CHUDLANDS 1000X wipe?

There is no next wipe to predict for CHUDLANDS 1000X, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 23 hours is when its current world was made.

Players and ranking

What position does CHUDLANDS 1000X hold among Rust servers?

Filed under rankings: #15,323 for CHUDLANDS 1000X on seven-day player hours, top 69% overall.

What does the player count on CHUDLANDS 1000X look like?

The live count for CHUDLANDS 1000X stands at 0 players, out of 10 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is CHUDLANDS 1000X on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on CHUDLANDS 1000X. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of CHUDLANDS 1000X?

Right now CHUDLANDS 1000X is up and running. The uptime it reports puts the last restart at about 4 days 2 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 15 September 2026 it was first seen by Rust Server Index.

Is the performance on CHUDLANDS 1000X good?

Averaged over the last 48 hours, server fps was 122, with a low of 94. Buildings, deployables and everything else in the world came to as many as 68,978 entities. Memory use reached as much as 3,760 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of CHUDLANDS 1000X?

No region is published by CHUDLANDS 1000X. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 76.103.199.248:28015.

Joining the server

What steps lead onto CHUDLANDS 1000X?

Two ways in. Type client.connect 76.103.199.248:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.