CHUDLANDS 1000X
Online 76.103.199.248:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.4 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
4 OCT 2026Sun 4 Oct, 20:28 UTC23d ago |
1 | – | running | 0 |
23 SEP 2026Wed 23 Sep, 23:51 UTC34d ago |
1 | halved by day 2 | 10.9 days | 0 |
23 SEP 2026Wed 23 Sep, 04:18 UTC35d ago |
1 | – | 0.8 days | 0 |
16 SEP 2026Wed 16 Sep, 19:15 UTC42d ago |
1 | halved by day 1 | 6.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On CHUDLANDS 1000X, which rules and settings apply?
By its name, CHUDLANDS 1000X gathers at 1000x. 8 players per group is the default limit. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on CHUDLANDS 1000X?
CHUDLANDS 1000X runs a procedural map of size 3,500 with seed 777777, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry CHUDLANDS 1000X?
Filed under these Rust Server Index lists is CHUDLANDS 1000X: Rust servers: gather rate over 10x, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
What is meant by the tags on CHUDLANDS 1000X?
These are the tags CHUDLANDS 1000X publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at CHUDLANDS 1000X?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1.5 the crowd had fallen below half when it didn't hold.
When does CHUDLANDS 1000X wipe?
There is no next wipe to predict for CHUDLANDS 1000X, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 23 hours is when its current world was made.
Players and ranking
What position does CHUDLANDS 1000X hold among Rust servers?
Filed under rankings: #15,323 for CHUDLANDS 1000X on seven-day player hours, top 69% overall.
What does the player count on CHUDLANDS 1000X look like?
The live count for CHUDLANDS 1000X stands at 0 players, out of 10 slots. Averaged over the last seven days, the count is 0 players.
Server facts
What Rust version is CHUDLANDS 1000X on?
Rust network protocol 2634 and build 167781 on Linux is what you will find on CHUDLANDS 1000X. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of CHUDLANDS 1000X?
Right now CHUDLANDS 1000X is up and running. The uptime it reports puts the last restart at about 4 days 2 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 15 September 2026 it was first seen by Rust Server Index.
Is the performance on CHUDLANDS 1000X good?
Averaged over the last 48 hours, server fps was 122, with a low of 94. Buildings, deployables and everything else in the world came to as many as 68,978 entities. Memory use reached as much as 3,760 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of CHUDLANDS 1000X?
No region is published by CHUDLANDS 1000X. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 76.103.199.248:28015.
Joining the server
What steps lead onto CHUDLANDS 1000X?
Two ways in. Type client.connect 76.103.199.248:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.