Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players82 fresh wipes

Call no.15426 On the shelf · online

TESTHC

Online 75.175.131.244:28025 checked 1h ago

Subjects 1. quad 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipeWiped11 OCT2026 · 16d 20h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0012:0019:0003:0010:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 7/ 60
NA 1/ 50
Geležinis Miškasquad · 6 on average
9/ 99
NA
Rustoria.co -Us MondaysNA · quad · 5 on average
0/ 300
EU
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average
12/ 80
EU
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average
2/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On TESTHC, which rules and settings apply?

No gather rate appears in the name TESTHC. A maximum of 4 players per group applies (quad). Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Tags

Where does TESTHC appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take TESTHC: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags listed for TESTHC?

The server's own tags are listed here, and the game's server browser reads them: TESTHC gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts4 (Group limit): The team ceiling is 4; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does TESTHC follow?

Its rhythm is not yet clear, since the record holds too few of TESTHC's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 20 hours.

Players and ranking

What position does TESTHC hold among Rust servers?

On player hours over seven days, TESTHC takes #15,426, within the top 69% of ranked servers. #630 is where it sits in the quad servers.

What does the player count on TESTHC look like?

Filed under live counts: TESTHC, 0 players on 50 slots at present. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is TESTHC running?

Rust network protocol 2634 and build 167398, on Linux, is what TESTHC runs. To join you need the same protocol; Steam handles the update.

How reliable is TESTHC, and is it online now?

The server is live at this moment: TESTHC. The earliest sighting at Rust Server Index is 27 October 2026.

Which region is TESTHC in?

TESTHC gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 75.175.131.244:28025.

How to join

What steps lead onto TESTHC?

Enter client.connect 75.175.131.244:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts4
Group limit The team ceiling is 4.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.