Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players4 fresh wipes

Call no.15323 Off the shelf · offline

TESTHC

Offline 75.175.131.181:28025 checked 1d ago

Subjects 1. quad 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped11 OCT2026 · 16d 21h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0021:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 7/ 60
NA 1/ 50
Geležinis Miškasquad · 6 on average
9/ 99
EU
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average
12/ 80
NA
Rustoria.co -Us MondaysNA · quad · 5 on average
0/ 300
EU
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
2/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does TESTHC run?

No gather rate appears in the name TESTHC. The server sets a group limit of 4 players (quad). Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Tags and filters

Where does TESTHC appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is TESTHC: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What is meant by the tags on TESTHC?

Filed under these tags, as published by TESTHC and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts4 (Group limit): 4 is the largest team allowed; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): Build on file: 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does TESTHC wipe?

TESTHC's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 21 hours.

Population

How is TESTHC ranked compared with the rest?

Filed under rankings: #15,323 for TESTHC on seven-day player hours, top 69% overall. #626 is where it sits in the quad servers.

How many players are on TESTHC at the moment?

The last check found TESTHC offline, last seen 42 hours ago. 0 players is the average over the past seven days.

Operator and status

What Rust version is TESTHC on?

Rust network protocol 2634 and build 167398 on Linux is what you will find on TESTHC. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is TESTHC, and is it online now?

The server is down at this moment; the last sighting of TESTHC was 42 hours ago. Of the last 7 full days, 146 of 168 hours were up, 87% of the time. It was first recorded by Rust Server Index on 11 October 2026.

Where in the world is TESTHC hosted?

There is no region on record for TESTHC; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 75.175.131.181:28025.

How to join

How can you connect to TESTHC?

If you would rather use the console, press F1 in Rust and enter client.connect 75.175.131.181:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts4
Group limit 4 is the largest team allowed.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build Build on file: 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.