Rust Server IndexCard catalogue of Rust servers

Holdings11,803 servers69,659 players128 fresh wipes

Call no.15876 Off the shelf · offline

Oclium Dev Server

Offline 74.244.110.33:28015 checked 18d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,876
top 72%
Last wipeWiped7 OCT2026 · 19d 23h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
616/ 700
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
41/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
76/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
316/ 400
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
140/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
138/ 225
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Oclium Dev Server run?

The name of Oclium Dev Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Oclium Dev Server?

Generated by the game, the map is procedural on Oclium Dev Server.

Tags

On Rust Server Index, which lists and filters carry Oclium Dev Server?

The Rust Server Index lists that include Oclium Dev Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Oclium Dev Server, and what do they stand for?

Filed under these tags, as published by Oclium Dev Server and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): Build on file: 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does Oclium Dev Server follow?

The record holds too few of Oclium Dev Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 19 days 23 hours.

Players and ranking

How is Oclium Dev Server ranked compared with the rest?

On player hours over seven days, Oclium Dev Server takes #15,876, within the top 72% of ranked servers.

What does the player count on Oclium Dev Server look like?

The last check found Oclium Dev Server offline, last seen 18 days 20 hours ago.

Server details

What Rust version is Oclium Dev Server on?

Rust network protocol 2634 and build 167058, on Linux, is what Oclium Dev Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Oclium Dev Server?

The server is down at this moment; the last sighting of Oclium Dev Server was 18 days 20 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 9 October 2026 it was first seen by Rust Server Index.

What is the location of Oclium Dev Server?

Oclium Dev Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 74.244.110.33:28015.

How to join

How can you connect to Oclium Dev Server?

Two ways in. Type client.connect 74.244.110.33:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build Build on file: 167058.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.