[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]
Online 74.208.23.165:28045 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- in 8d 10hThu 5 Nov, 19:00 UTCFW
- in 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 17:42 UTC FW26d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] run?
[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] sets gather at 10x, as its name shows. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
Generated by the game, the procedural map of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] has size 4,500 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: 10x Rust servers, Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
What is meant by the tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
These are the tags [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. 8 hours into the latest wipe, the crowd reached its peak.
How often is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wiped, and on what schedule?
With the force wipe, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipes once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 26 days 15 hours is when its current world was made. Its tags state a wipe schedule of once a month.
Players and ranking
How is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] ranked compared with the rest?
On player hours over seven days, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] takes #7,537, within the top 34% of ranked servers.
Is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] quiet or crowded?
Filed under live counts: [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], 0 players on 100 slots at present. The seven-day average is 0 players; the peak reached 1. The busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
Server details
What version does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] use?
Rust network protocol 2635 and build 168909, on Windows, is what [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
You will find [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] online as of now. The uptime it reports puts the last restart at about 21 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
Averaged over the last 48 hours, server fps was 14, with a low of 10. Buildings, deployables and everything else in the world came to as many as 152,611 entities. Up to 4,366 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] hosted?
No region tag is published by [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]; the name it carries points to North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 74.208.23.165:28045.
How to join
How can you connect to [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
If you would rather use the console, press F1 in Rust and enter client.connect 74.208.23.165:28045. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://web.fluxer.app/invite/LTRumBFX.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.