Dead Island Rust
Online 74.208.108.126:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.8 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 21:55 UTC3d ago |
1 | – | running | 0 |
21 OCT 2026Wed 21 Oct, 09:46 UTC7d ago |
1 | halved by day 1 | 4.5 days | 0 |
12 OCT 2026Mon 12 Oct, 14:40 UTC16d ago |
1 | halved by day 5 | 8.8 days | 0 |
3 OCT 2026Sat 3 Oct, 09:26 UTC25d ago |
1 | halved by day 3 | 9.2 days | 0 |
22 SEP 2026Tue 22 Sep, 20:24 UTC36d ago |
1 | halved by day 1 | 10.5 days | 0 |
20 SEP 2026Sun 20 Sep, 21:11 UTC38d ago |
1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Dead Island Rust, which rules and settings apply?
The name of Dead Island Rust does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on Dead Island Rust?
Dead Island Rust runs a procedural map of size 3,500 with seed 799999999, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does Dead Island Rust appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Dead Island Rust: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to Dead Island Rust, and what do they stand for?
These are the tags Dead Island Rust publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on Dead Island Rust?
The average peak across its recent wipes is 1 players. 14 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.
How often is Dead Island Rust wiped, and on what schedule?
There is no next wipe to predict for Dead Island Rust, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 3 days 10 hours.
Players and ranking
Where does Dead Island Rust sit in the rankings?
Filed under rankings: #10,571 for Dead Island Rust on seven-day player hours, top 47% overall.
What does the player count on Dead Island Rust look like?
Filed under live counts: Dead Island Rust, 0 players on 10 slots at present. Averaged across seven days: 0 players, peaking at 1.
Operator and status
What version does Dead Island Rust use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Dead Island Rust. To join you need the same protocol; Steam handles the update.
Is Dead Island Rust reachable, and does it stay up?
The server is live at this moment: Dead Island Rust. The uptime it reports puts the last restart at about 2 days 19 hours ago. Of the last 7 full days, 111 of 168 hours were up, 66% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on Dead Island Rust?
Averaged over the last 48 hours, server fps was 159, with a low of 102. The entity count reached 65,674, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,434 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of Dead Island Rust?
No region is published by Dead Island Rust. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 74.208.108.126:28015.
Connecting
What steps lead onto Dead Island Rust?
Enter client.connect 74.208.108.126:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.