Rust Server IndexCard catalogue of Rust servers

Holdings11,886 servers104,326 players514 fresh wipes

Call no.15047 Off the shelf · offline

lux testing grounds

Offline 73.44.106.172:28015 checked 27d ago

Subjects
Players now
1/ 3
33% full
7-day average
0
peak –
Rank
#15,047
top 65%
Last wipeWiped1 OCT2026 · 27d 21h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.3 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:24 UTC FW27d ago
1 – running 1
24 SEP 2026Thu 24 Sep, 13:55 UTC35d ago
1 – 7.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
303/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
406/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
962/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
44/ 100
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480/ 8
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
986/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

On lux testing grounds, which rules and settings apply?

The name of lux testing grounds does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on lux testing grounds?

A procedural map, generated by the game, is what lux testing grounds runs.

Tags

On Rust Server Index, which lists and filters carry lux testing grounds?

Filed under these Rust Server Index lists is lux testing grounds: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on lux testing grounds?

These are the tags lux testing grounds publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp3 (Max players): The queue ceiling sits at 3; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): The game build here is 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on lux testing grounds when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does lux testing grounds wipe?

The record holds too few of lux testing grounds's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 21 hours is when its current world was made.

Players and ranking

What position does lux testing grounds hold among Rust servers?

Filed under rankings: #15,047 for lux testing grounds on seven-day player hours, top 65% overall.

How many players are on lux testing grounds at the moment?

At present lux testing grounds is offline; its last sighting was 27 days 21 hours ago.

Operator and status

What Rust version is lux testing grounds on?

Rust network protocol 2634 and build 166494 on Windows is what you will find on lux testing grounds. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is lux testing grounds, and is it online now?

The server is down at this moment; the last sighting of lux testing grounds was 27 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 17 September 2026.

What is the location of lux testing grounds?

No region is published by lux testing grounds. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 73.44.106.172:28015.

Connecting

What steps lead onto lux testing grounds?

If you would rather use the console, press F1 in Rust and enter client.connect 73.44.106.172:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp3
Max players The queue ceiling sits at 3.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build The game build here is 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.